This controls the frequency of the motor. A value of 0.0 will make it run at a fixed speed, usually around 24.5 Hz. Higher values will make the motor run at an ever decreasing speed, usually around 17 Hz for 100% frequency. At the lowest settings (frequency = 0.0), the modulation only happens because of the output's amplitude control. But the ramp is very smooth, so you usually don't notice it. Amplitude This controls the peak-to-peak amplitude of the motor's output. Here is a great example: Frequency of 100% Amplitude of 2 Frequency of 100% Amplitude of 2 The black line is the DC input, the white line is the output. You can clearly see that the frequency decreases to only about 12 Hz, the amplitude stays the same. At lower settings, the output isn't that good, it's bad at higher frequencies. You can hear the difference very well. But for a robot arm, it's good enough. Frequency: The first step Amplitude: The second step Pulse width These are the only settings that are dependent on the input waveform: Frequency Pulse width If the pulse width is too low, the motor will only be switched on for a very short time. This would cause an oscillation with the frequency of the output. But at the same time, the frequency would be changing rapidly. A higher value will cause less oscillation, but you will miss the target frequency. At higher settings, the motor will respond to the input by staying ON longer. Again, a higher value of pulse width will cause less oscillation, but the motor will take longer to respond. The higher the setting, the closer the response will be to the input waveform. But at a setting of 50 Hz, it will be even faster than the input. So, let's try it with a sinusoidal input. We will now use a sinusoidal input for the pulse width, just like the diagrams above showed. Pulse width: At the lowest setting, the motor will take longer to respond than at the settings with larger pulse width. The small jump around at lower pulse widths is because the motor was
L = Latch triggered automatically when frequency reaches target range U = Unlatch triggered automatically when frequency is below target range P = Portamento B = Bending D = Divisor S = Offset S1 = Frequency target in Hz S2 = Frequency offset in Hz Modifiers Time - (HK: HK = Hold key, Auto Hold HKX = Chord/Trill key KCC = Key combination CC (McCawley) P1 = Pitch bend first P2 = Pitch bend second KCL = Key CC left KCR = Key CC right KCH = Key CC half KL - (L: L = Unlatch key R - (U: U = Latch key UQ = Unlatch with Quarter notes UR = Latch key, Release with Quarter notes UO = Latch key, Overlap with Quarter notes Bn - (U: U = Bending key UB = Bend Left UBQ = Bend Right UBO = Bend Overlap UBR = Bend Release Pa - (U: U = Portamento key UQa = Portamento key, Quarter notes UQe = Portamento key, Quarter rest D - (U: U = Modulation key UD = Modulation, Down UUD = Modulation, Down, Repeat UDH = Modulation, Down, Hold T - (U: U = Sync rate key UT = Sync rate, Up UUD = Modulation, Down, Repeat Rc - (U: U = Reset key UQ = Reset to Defaults I = Instrument range J = Octave range Scale changes - (U: U = Scale range key UG = Scale range, Up UUD = Modulation, Down, Repeat V - (L: L = Tuning key UQa = Tune Quarter notes UQb = Tune Quarter rest UQe = Tune Quarter rest, Quarter rest Vc - (U: U = Volume key UQc = Volume 1/8 note Cn - (U: U = Centre key UQe = Tune Quarter rest, Quarter rest Sw - (U: U = Suboctave b78a707d53
Enable/disable positional tracking This controls whether the motor drive outputs positional tracking signals to the motor shaft. This usually improves tracking. Description: Enable/disable endstop check This is a safety feature that is provided in case you have this setting on. This gives an indication if there is something touching the motor shaft and stopping it. If not set to an example I can touch the shaft and it just feels the same as when the drive is on. Description: Enable/disable the fan and stepper driven brushless motor output detection This control how the fan and stepper driven brushless motor output are detected. If on the fan is not connected, and the stepper motor is running it will detect that the fan is not connected, and if the fan is connected and the stepper is not running it will detect that the fan is not connected and the stepper is running. Q: Unknown Type in Swift 2.0 This is driving me nuts, I've tried to change the order of my imports but I've had no luck. I am trying to use this library in my project. I've added the.h file to my project, the class, and the bridging header file. My main problem is that I don't understand the function of the class. There are no instructions for it's use. I have these errors: (LLVM version 7.0.0 (clang-700.0.72)) #import "IIMMFileManagement" error: unknown type name 'IIMMFileManagement'; did you mean 'IIMMFileManager'? A: #import "IIMMFileManagement.h" If you want to import the header file. // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the
Automatic tracking speed control Adjustable attack and release time controls Tri and Square wave output support Synth (DC) and Low-Pass Filter are selectable 10 bands of user defined filter cutoff frequency with configurable symmetry (tempered for use with arpeggiator), and a split option for selecting an arbitrary midpoint. Cross Modulation support (optional) Stereo/Single mode selector 10 band envelope generator (for controls) Dual pattern generator (for each channel of input) Dual Midi in/out AD/DA matrix in/out support (for use with an external mixer) Hi-Z input for each channel, with instant audio feedback on DC bias and clipping. More Info 10 bands of user defined filter cutoff frequency with configurable symmetry (tempered for use with arpeggiator), and a split option for selecting an arbitrary midpoint. Cross Modulation support (optional) Stereo/Single mode selector 10 band envelope generator (for controls) Dual pattern generator (for each channel of input) Dual Midi in/out AD/DA matrix in/out support (for use with an external mixer) Hi-Z input for each channel, with instant audio feedback on DC bias and clipping. Hi-Z - Channel 3 Feedback Hi-Z - Channel 4 Feedback Hi-Z - Channel 5 Feedback Hi-Z - Channel 6 Feedback Hi-Z - Channel 7 Feedback Hi-Z - Channel 8 Feedback Hi-Z - Channel 9 Feedback Hi-Z - Channel 10 Feedback About the Model The Analog Man AKU-8 is a polysynth, a unique instrument that can be used as a patch generator, a powerful multi-effect, a mono synthesizer or an arpeggiator. It can also be used as a universal keyboard controller. Use it as a monosynth with envelopes, LFOs, controller and the input and output mixers to play real-time patterns. Connect a keyboard to the AKU-8's MIDI In port and the instrument will generate sounds from that keyboard, playing through the selected synthesizer. Or plug headphones into the AKU-8's headphone jack and it will play through the headphones and MIDI output for mono performance. The AKU-8 is a powerful multi-effect processor. Its dual oscillators each contain two waveforms, one can be a sawtooth, square or triangle and the other can be either a pulse wave or sawtooth. Combining these waveforms together in any way, even in stereo, will create unique timbres that would be impossible to create in any other way. The AKU-8 can also create complex pitch/l
A computer with Windows XP or Windows Vista. A computer with a 2 GHz or better processor and 1 GB of RAM. A graphics card supporting DirectX 9.0. Internet Explorer 9 or Firefox 3.6 or higher. A web browser which supports HTML5 Minimum System Requirements:
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